from 24€ p.P.
Hanover, 22nd century – With Professor Brown´s time machine you travelled together into the future to analyze the state of planet Earth in 100 years. But you are disturbed by the evil Dr. Danger and the professor is kidnapped. You, his loyal helpers, are the last hope to bring him back to set the course for the next 100 years in the present and to save the future. Hurry before the timeline bends too much and the way back is blocked forever.
Company excursions, groups of friends, children’s birthdays
from 24€ p.P.
Hanover, 1895. It’s evening. The family celebration is in full swing at the Welfen residence. You are master thieves and have been ordered to break into the premises of Duke Ferdinand von Calenberg. It is suspected that the Duke is illegally hiding parts of the legendary Welfen treasure in his possession and wants to sell it. While the celebration takes place in the west wing, you can take a closer look around the Count’s lair. But you must hurry, because there are only 60 minutes left before the Count and his entourage return…
Company excursions, groups of friends, bachelor parties, children’s birthdays
As astronauts and experts in the field of astro salvage, you are hired to rescue the damaged spaceship “Challenger” from the vastness of space.
There has been no contact with the crew of the Challenger for some time now. You have been sent with a space capsule to the damaged spaceship and must find out exactly what happened on board the Challenger. Strange things happen. Does the mission fail or do you gain control?
Dublin harbour district in the early 60s. The rustic bar owner Murphy has been running his pub of the same name here for decades.
You, as investigators of Scottland Yard, have the task to take a closer look at the pub of the old Murphy. For quite some time now your authorities have been keeping an eye on him. Although Murphy’s Pub is rarely crowded during business hours, he can still keep his head above water. Eyewitnesses also reported dubious figures going in and out of his pub.
Find out what’s going on in Murphy’s Pub and try to uncover possible evidence of illegal activities. But you have to hurry, because in 60 minutes old Murphy will be back in his pub and he won’t be throwing a round.